"minecraft:damage_sensor": {
"triggers": [
{
"cause": "fire_tick" //这个有点问题
}
]
}
1.使实体无法跳跃
{
"components": {
"minecraft:horse.jump_strength": {
"value": 0
}
}
}
最低版本:beta 1.16.230.52(开启实验玩法)
在原版实体上无法正常工作
{
"minecraft:entity": {
"description": {
"identifier": "entity:properties_example",
"properties": { //new
"property:number_range_example": {
"values": {
"min": 0,
"max": 100
}
},
"property:number_enum_example": {
"values": [1, 2]
},
"property:string_enum_example": {
"values": ["first", "second", "third"]
},
"property:boolean_enum_example": {
"values": [true, false]
}
}
}
}
}